Scooter crash game · 16-stop route
Ciao Roma!
Ride Nonna's scooter stop by stop. Hop off before it dies.
Scooter crash game
Climb on behind Nonna and her scooter for a ride through Rome. Ciao Roma! swaps the usual climbing curve for 16 real Roman stops, from Trastevere to San Pietro, and each sign shows its name and multiplier before you get there. Every stop pays more than the last. The catch is the scooter: it can break down at any moment, and when it dies, the ride is over. The whole game is knowing when to get off.
- Type
- Crash
- Grid
- 16-stop route
- Pays
- Cash-out multiplier
- RTP
- TBA
- Max win
- TBA
- Volatility
- TBA
- Status
- In production
01The mechanics
How it plays.
- 01
STOP / AUTO DROP
STOP gets you off at the next stop, and the button always shows where that is and what it pays. AUTO DROP gets you off automatically at a stop you set before the ride.
- 02
Uncle Gino repair
When the scooter breaks down, Uncle Gino may come running with his wrench and fix it, about one time in three. Then Nonna pulls back into traffic and the ride goes on.
- 03
GOLD TICKET
A GOLD TICKET names a wedding stop. If Nonna gets there, even after you have hopped off, WEDDING AMORE opens: pick 3 of 9 envelopes, with ONE MORE and DOUBLE IT among them.

02The moment
The engine coughs, the scooter stalls in the middle of the piazza, and for one long second the ride looks finished. Then Uncle Gino sprints in with his wrench, the motor catches, and Nonna pulls back into traffic.
03Questions
Good to know.
How does a ride end?
Either you get off with STOP or AUTO DROP and the stop you reached pays, or the scooter breaks down for good and the ride is lost.
Does a slow connection end my ride?
No. A slow connection only keeps Nonna waiting in traffic. The ride itself is not affected.
Demo play opens soon
Ciao Roma! is in production. Write to us and hear it from us first when it drops.
Get notifiedFor operators
PAR sheet, simulation report, test vectors and marketing assets for Ciao Roma!.
Request the game sheet



