EngineeringSenior Game DeveloperFull-time · Remote
You turn a math model and a painted world into a slot that feels right in the thumb. At 60 fps, on a mid-range phone.
What you’ll do
- Build game clients in JavaScript, WebGL and Spine 4.2 on our shared player interface
- Own timing, anticipation and the win moments together with art and sound
- Keep every game fast: load order, pixel budget, 60 fps on real devices
- Write the browser tests that prove it
What you bring
- Years of shipping web games or interactive front-ends
- Deep JavaScript, Canvas/WebGL or PixiJS
- An eye for motion and feel: you notice a 50 ms delay
- iGaming experience is a plus, not a must





