Magnet chain cluster slot · 6×5

Overcharge

Nothing tumbles. Every win becomes a magnet that pulls its twins.

Magnet chain cluster slot

High in a storm tower, Kilo, a small brass-and-pearl lab robot, runs a lightning laboratory. Overcharge plays on a 6×5 board where five or more matching symbols touching side by side pay. But nothing tumbles and nothing refills. Every win stays on the board as a magnet and pulls its nearest twin, the new group pays at the next chain step, and the reaction keeps going, sometimes until the whole lab overloads.

Type
Slot
Grid
6×5
Pays
Cluster · chain reaction
RTP
97% · variants 96 / 94 / 92%
Max win
15,000×
Volatility
Very high
Status
Final polish

01The mechanics

How it plays.

  1. 01

    MAGNET CHAINS

    A paying group stays as a magnet and pulls its nearest twin along a row, column or diagonal. Each new or grown group pays at the next chain step: ×1, ×2, ×3 and up.

  2. 02

    OVERLOAD

    At reaction 7 the lab overloads, and the magnets reach across the whole board. Any twin, anywhere, can now be pulled into the chain, and charged cells keep stepping up as they pay again.

  3. 03

    FIELD LOCK

    A chain that reaches ×6 locks its magnets and holds the multiplier. Every other cell is dealt again; enough joining symbols pay and grow the held multiplier until a deal falls short.

  4. 04

    SUPERCHARGED

    Three FS symbols start SUPERCHARGED free spins, with the chain starting higher and a charged cell in every spin. Four or more start HYPERCHARGED; SUPERCHARGED MAX is offered only as a bonus buy.

Overcharge show picture

02The moment

Reaction seven. The lab overloads, every magnet reaches across the board at once, lightning runs up Kilo's tower, and the chain snaps into FIELD LOCK, holding its multiplier for the next deal.

03Questions

Good to know.

What is the max win in Overcharge?

15,000× the bet per round, free spins included. The round ends when it is reached.

Why doesn't the board tumble?

In Overcharge, wins stay where they are. Each win becomes a magnet that rearranges the board by pulling its twins, so every spin plays out as a visible chain reaction instead of a refill.

Demo play opens soon

Overcharge is in final polish. Write to us and hear it from us first when it drops.

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For operators

PAR sheet, simulation report, test vectors and marketing assets for Overcharge.

Request the game sheet